Used in Arrest battles.
1. Shadow Charge Cooldown: 11s
Charges at the target, dealing AoE DMG equal to ATK*210%. Increases the hit target's DMG taken by 9% for 5 seconds. (Invulnerable during the charge)
Charges at the target, dealing AoE DMG equal to ATK*230%. Increases the hit target's DMG taken by 10.5% for 5 seconds. (Invulnerable during the charge)
Charges at the target, dealing AoE DMG equal to ATK*250%. Increases the hit target's DMG taken by 12% for 5 seconds. (Invulnerable during the charge)
Charges at the target, dealing AoE DMG equal to ATK*270%. Increases the hit target's DMG taken by 13.5% for 5 seconds. (Invulnerable during the charge)
Charges at the target, dealing AoE DMG equal to ATK*290%. Increases the hit target's DMG taken by 15% for 5 seconds. (Invulnerable during the charge)
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2. Arc Spin Cooldown: 7s
Deals AoE DMG equal to ATK*38% to enemies in a cone area.
Deals AoE DMG equal to ATK*42% to enemies in a cone area.
Deals AoE DMG equal to ATK*46% to enemies in a cone area.
Deals AoE DMG equal to ATK*50% to enemies in a cone area.
Deals AoE DMG equal to ATK*54% to enemies in a cone area.
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3. Molten Blade
Basic attacks have a 20% chance to deal extra DMG equal to ATK*100%.
Basic attacks have a 20% chance to deal extra DMG equal to ATK*115%.
Basic attacks have a 20% chance to deal extra DMG equal to ATK*130%.
Basic attacks have a 20% chance to deal extra DMG equal to ATK*145%.
Basic attacks have a 20% chance to deal extra DMG equal to ATK*160%.
🔒 2★ 🔒 2★ · 15 × Legendary Arrest Guide 🔒 2★ · 45 × Legendary Arrest Guide 🔒 3★ · 120 × Legendary Arrest Guide 🔒 4★ · 150 × Legendary Arrest Guide